08031: Computer Science in Context Group Project
17/18 Session, Semester 2
- This module is not available as a Free Elective
- This module is not available as a postgraduate training module
- This module is not available to Exchange students
The first summative assessment will enable students to get early feedback on their planned approach and time management for the module. Regular formative progress reviews are designed to build student confidence and to help address any issues before they have a detrimental impact on the module assessment. The poster presentation and question and answer session is designed to encourage team working and concise and clear communication.
Through reflective self and peer assessment students will assess their own poster and that of a number of their peers. They will actively reflect upon these assessments.
Aims and Distinctive Features
The aim of this module is to aid the transition to higher education by providing students with the opportunity to practice independent learning and to develop transferable skills by researching a relevant Computer Science focussed topic and presenting their findings. Students will be challenged to broaden their learning by putting Computer Science into context. They will be asked to develop skills in enquiry led learning, which are required in order to thrive in a higher education environment. Students will also be able to improve upon their employability skills through group work and the presentation and communication of information.
The module has the following Learning Outcomes:
- Plan and carry out an exploration of a topic.
- Select a hypothesis and build arguments to support or refute that hypothesis.
- Work effectively in a group context.
- Clearly communicate findings.
Learning and Teaching Strategies
The following learning and teaching strategies are used within this module:
- Learning and teaching will be via enquiry based learning facilitated by a member of academic staff. Scheduled contact time will be via whole class and small group based workshops to support and guide groups as well as provide formative feedback on progress being made and to help steer future activity. This guided discovery model will provide students with the opportunity to explore what they need to know to understand the problem, to identify the approach to be taken to and help consolidate elements of other modules applicable to the problem. The enquiry based approach to be taken will be an engaging, challenging and sociable delivery method which will also help prepare them for the University's Global Challenge modules in later stages.
- Guided independent study including online 90%
Scheduled learning and teaching activities 10%
The following assessment strategies are used within this module:
- Formative Assessments
Progress reviews throughout the semester
- Summative Assessment
Webpages presenting project 30% 1 - 4
Webpages presenting process 30% 1 - 3
Poster presentation with question and answer session 40% 1 - 4
A report on a topic, presented as a personal website, including elements of team planning (how the report would be coordinated given a team resource), and self-reflection.
Given the numbers taking reassessment may be low, explicit group work may not be viable. The students will have to demonstrate how they would have managed it as a group activity, and can reflect on their experiences from the original assessment.
Arrangements for Revision and Private Study
No pre/post-requisite requirements have been recorded for this module.
Students will use their experience of internet technologies to manage and coordinate a team activity, and to present ideas through appropriate technologies. In groups students will choose a topic from the field of computer science, and through independent research students will investigate relevant aspects of that topic. Topics might include but are not limited to the following:
The role and impact of Computer Science and areas on society.
An appreciation of the public perceptions of computing and how to communicate to a general audience.
The interpretation and meaning of general and technical media content.
This page was generated on 10 April 2018.